Darksiders fury
The reward for these two choices is a Mysterious Stone Sigil, which adds a new scene during the game’s ending. Besides that, by deciding not to fight the Lord of Hollows and spare his life, Fury shows that she understood a true warrior must choose their fights instead of always jumping into conflict. That means that killing Abraxis helps to diminish the Destroyer’s forces. Abraxis is the demon who’s in charg of building a tower for the Destroyer, the demonic commander War takes down in the first Darksiders. While there are some choices the player can make to change the ending of Darksiders III, the canon choice seems to be to give the Lord of Hollows the soul of Abraxis. RELATED: 'Dark Souls' Biggest Legacy Is Not Difficulty, It's Worldbuilding What’s worse, the Charred Council might have betrayed the Creator they swear to follow and helped to eliminate all of Humanity. However, the Charred Council works only in favor of Heaven and Hell, leaving Humanity to fend for themselves. Protecting the balance, then, means protecting Humanity. That’s because humans can evolve and improve instead of just repeating the same mistakes forever. It turns out that the Creator’s plan was always for the Third Kingdom, Humanity, to inherit the world. Once, the being was part of the Charred Council but turned away from them once they became corrupt and no longer worked to protect the actual balance. The Lord of Hollows also asks Fury to bring him the soul of a powerful demon named Abraxis.Īs Fury slays other Sins, she learns more about the Lord of Hollows. Although Fury doesn’t trust the Lord of Hollows right away, the being is more than willing to share some of his power with the Horsewoman, should she learn to control her temper and pay more attention to what’s happening around her. The Lord of Hollows offers a third option by giving those who chose it eternal rest.
All angels and demons slain in the eternal war go to the Well of Souls to be recycled and come back to Heaven and Hell, respectively. The Lord of Hollows is the only being capable of releasing immortal souls from the torment of always returning to the battlefield. Fury could have met the same fate as Rampage, but her life is saved by the Lord of Hollows, a powerful being who teleports the Horsewoman away from the battlefield. There are indeed forces conspiring against her since she lost her precious ally when she needed it most. Once Fury finds Wrath, the Horsewoman receives a vicious wake-up call when she discovers her stallion, Rampage, was mortally wounded by an angelic blade. Fury slays Envy, absorbs her into the Talisman, and goes on to hunt other Sins.
She soon crosses paths with Envy, from whom she retrieves the Talisman of Sin, an amulet created to hold the power of the Seven Deadly Sins inside it. All she wants to do is to find the Sins and fulfill her mission. When Fury arrives on Earth, she pays no mind to War’s warning. War also has a parting gift to his sister, a warning that someone is conspiring against them and that she should watch her back. Before departing, the Council binds a Watcher to Fury so that they can always know what the Horsewoman does on her journey.
However, Fury is quick to anger, and her desire to prove herself worthy of leading the Horsemen makes her take up the mission with no hesitation. The Seven Deadly Sins were brought down by the power of the Four Horsemen working together millennia ago, so the Charred Council warns Fury that taking up the mission all by herself would be more dangerous than anything she has ever faced. So, it’s up to Fury to go down to Earth and hunt the Seven Deadly Sins, who escaped their prison amidst the Apocalypse. As we know from Darksiders II’s events, Death is going on a personal journey to revive Humanity and clear War’s name (Darksiders II Ending Explained link). The Council informs Fury that her brother Strife is currently overseeing another task of utmost importance, while Death is missing. Darksiders III begins with Fury being summoned by the Charred Council after her brother War was arrested for supposedly unleashing the Apocalypse prematurely (Darksiders Ending Explained link).